24 Hours of Creativity, Swag, Free Food and Coding

Hack the Hammer Presents: A 24 hour Hackathon for High School Students on February 3-4, 2018.

Hackathons are events where people get together, dream up crazy ideas and transform them into reality using code. Come on Saturday, form a team, use your creativity to build a project, pitch it to a judge and compete for prizes. Along the way there'll be mentors there to help you and workshops for you to learn new things.

Students from all over Ontario are invited to meet at the Mcmaster Innovation Park in Hamilton for a weekend of free food, free swag and mini games and many other things you won't want to miss out on!

If you've never programmed before, this event is for you! We're creating a friendly, welcoming environment for beginners. Otherwise, if you're a hackathon veteran, we'd love to have you! Come along, build an awesome project, share your experiences and pick up new skills along the way.

If you're a university student, you can't attend as a hacker. However, if you'd like to mentor please send an email to akshayan@hackthehammer.com

Teams are limited to four people. Registeration opens at 10am. A schedule will be posted soon!

What you need to bring: A laptop and your excitement

TL;DR: 24 Hours. Free food. Learning. Creativity, Prizes

View full rules

Eligibility

If you got tickets for Hack the Hammer here, and are a High School or Middle School Student between the ages of 13 and 18 years old, you are eligible to attend Hack the Hammer. If you attended and hacked at Hack the Hammer, you are eligible to make a submission. 

Requirements

Make your project, submit your hack to Devpost and demo your project to a judge to show off what you built. You must demo and submit on Devpost in order to be eligible for prizes.

How to enter

Get tickets here.

Judges

An Awesome Panel of Judges!

An Awesome Panel of Judges!

Judging Criteria

  • Technical Difficulty
    Is the hack technically interesting or difficult? Is it just some lipstick on an API, or were there real technical challenges to surmount? This is the most important criterion that your hack will be judged upon for the general prizes.
  • Originality
    Is the hack more than just another generic social/mobile/local app? Does it do something entirely novel, or at least take a fresh approach to an old problem?
  • Polish
    Is the hack usable in its current state? Is the user experience smooth? Does everything appear to work? Is it well designed?
  • Usefulness
    Is the hack practical? Is it something people would actually use? Does it fulfill a real need people have?